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Sources
What Works And Why: Unfair intel in stealth games | Rock Paper Shotgun
DGC Ep 136: Interview with Randy Smith and Greg LoPiccolo | Dev Game Club
Design reboot: Thief | Radiator Design Blog
Video chapters
00:00 - Introduction
00:51 - Category 1: Information Gathering
02:04 - Category 2: AI Manipulation
03:15 - Category 3: Redefining Space
04:46 - Category 4: Movement Systems
05:29 - Category 5: Dispatching Enemies
06:18 - Balancing These Gadgets
10:49 - Conclusion
Games shown in this episode (in order of appearance)
Dishonored 2 (Arkane Studios, 2016)
Hitman (IO Interactive, 2016)
Tom Clancy's Ghost Recon Breakpoint (Ubisoft Paris, 2019)
Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015)
The Legend of Zelda: The Wind Waker HD (Nintendo, 2013)
Batman: Arkham City (Rocksteady Studios, 2011)
Batman: Arkham Knight (Rocksteady Studios, 2015)
Splinter Cell: Blacklist (Ubisoft Toronto, 2013)
Control (Remedy Entertainment, 2019)
Splinter Cell: Chaos Theory (Ubisoft Montreal, 2005)
Alien: Isolation (The Creative Assembly, 2014)
Invisible, Inc. (Klei Entertainment, 2015)
Dishonored (Arkane Studios, 2012)
Metal Gear Solid V: Ground Zeroes (Kojima Productions, 2014)
Gunpoint (Suspicious Developments, 2013)
Metal Gear Solid (Konami, 1998)
Hitman 2 (IO Interactive, 2018)
Mark of the Ninja (Klei Entertainment, 2012)
Thief: The Dark Project (Looking Glass Studios, 1998)
Batman: Arkham Asylum (Rocksteady Studios, 2009)
Stealth Inc 2: A Game of Clones (Curve Digital, 2014)
Metal Gear Solid 3: Snake Eater (Konami, 2004)
Tenchu: Stealth Assassins (Aquire, 1998)
Persona 5 (Atlus, 2017)
Metal Gear Solid 2: Sons of Liberty (Konami, 2001)
Shadow of the Tomb Raider (Eidos Montreal, 2018)
Far Cry 3 (Ubisoft Montreal, 2012)
Assassin's Creed: Origins (Ubisoft Montreal, 2017)
Tom Clancy's Ghost Recon: Wildlands (Ubisoft Paris, 2017)
The Last of Us (Naughty Dog, 2013)
Deus Ex: Mankind Divided (Eidos Montreal, 2016)
Shadow Tactics: Blades of the Shogun (Mimimi, 2016)
ECHO (Ultra Ultra, 2017)
Music used in this episode
Splinter Cell: Double Agent soundtrack - Michael McCann
Systematic - Lee Rosevere (
Splinter Cell: Chaos Theory soundtrack - Amon Tobin & Jesper Kyd
Metal Gear Solid: Ground Zeroes soundtrack - Harry Gregson-Williams and co
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